News tagged ‘App Store’
In mid-August Evernote
Research in Motion is struggling now for its share of the mobile market. But the price of its stocks is getting lower and lower, so the company is worth less than the estimated value of just Apple's App Store. An analysis from Trefis' Brian S. Hall notes that at a price of $13.44, RIMM stock finished last week at a total value of just $7.04 billion, less than the $7.08 billion that Apple's App Store is estimated to be worth. As for the whole Apple company, AAPL stock has a market cap of $354 billion, or more than 50 times greater than RIMM.
"The App Store is probably worth more than BlackBerry," Hall wrote. "All of BlackBerry. Just the App Store. Nothing else. Not the iPhone or iPod. Not Mac. Just the App Store."
App Store is now one of the key components of Apple’s success. Just a year of Apple's iTunes Store and App Store’s operation costs Apple $1.3 billion, but last year only developers received $2.5 billion in payments in the App Store. According to a last week report, iOS applications bring in 300 percent more revenue than their Android counterparts.
RIM's stock has been showing decline in the price since the company announced last week that BlackBerry shipments reduced year over year while the company managed to ship just 150,000 PlayBook tablets last quarter. Moreover the company delayed the release of its next-generation smartphone operating system, BlackBerry 10, until the second half of 2012.
On Monday Apple revealed that over 100 million downloads were made via its Mac App Store in less than one year of availability.
"In just three years the App Store changed how people get mobile apps, and now the Mac App Store is changing the traditional PC software industry," said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. "With more than 100 million downloads in less than a year, the Mac App Store is the largest and fastest growing PC software store in the world."
There are now more than 500,000 applications in App Stores for iOS and the Mac that were downloaded more than 18 billion times. More than one billion applications are downloaded per month there. Noteworthy, Apple Stores helped developers achieved success with their applications. Here some comments from the developers whose applications are now available in the Mac App Store.
"The Mac App Store has unparalleled reach and has completely transformed our distribution and development cycle," said Saulius Dailide of the Pixelmator Team. "Offering Pixelmator 2.0 exclusively on the Mac App Store allows us to streamline updates to our image editing software and stay ahead of the competition."
Chair Entertainment launched a sequel of its Infinity Blade in Apple Stores. The original version became the first iOS game running on the Unreal Engine and also the best-selling iOS game with 1,6 millions downloads just in four days after its release.
Last week Gartner reported that Android doubled its market share year-over-year, while Apple experienced a decline at 15%, compared to the previous quarter. Despite that fact, a
According to Bloomberg’s
“Big Fish Games, a Seattle-based game publisher, won approval from Apple to become the first to offer users access to dozens of titles for $6.99 a month. Until now, games have only been available one at a time, requiring users to download individual applications”.
The option will be available through a dedicated Big Fish app where subscribers can gain unlimited access to such games as “Mahjong Towers” and “Mystery Case Files” series.
Games that can be accessed through the subscription service are streamed to an iPad from Big Fish Games’ data centers and initially they will require Wi-Fi access to be played.
The standard subscription package from the game publisher will be offered for $4.99 a month, increasing to $6.99 monthly subscription early next year when more titles can be accessed through the app. Also the company will offer a free ad-supported option to play up to 30 minutes per day.
In October research company Nielsen conducted a new survey among 3,000 U.S. children at the age from 6 to 12 ahead of 2011 holiday season, and found out that the iPad is the most-wanted gift for kids, while the iPod touch ranks second and the iPhone comes in third. 44 percent of kids are interested in getting an iPad, 30 percent want an iPod touch, while 27 percent prefer to get an iPhone.
Apple's popularity among children is likely driven by gaming, as the most popular applications on iOS have consistently been games since the App Store first debuted. The iOS lineup beat out a number of popular gaming machines in the survey, including the Nintendo 3DS, Kinect for Xbox 360, and the Sony PlayStation 3.
The iPad dominates among teenagers: 24 percent of those polled said they are interested in buying an iPad in the next six months. Apple's iPhone is in the seventh place with 15 percent, while iPod touch is in twelfth with 8 percent.
Following the moves of Financial Times, Fortune and other companies taking advantages of using modern web technologies, a location based social network FourSquare is also focusing on using HTML5. For majority of the social apps found in the App Store, an elaborate HTML5 web app can work just as well as native apps.
Smartphones can be useful for doing many things, especially for management of personal information. If you regularly deal with business cards, you likely found specialized applications that allow you to effortlessly scan any business card to create a new contact entry on your device. The App Store has dozens of such apps as iPhone’s
Mike Chambers, Principal Product Manager at Adobe, blames Apple of halting development of the Flash Player for mobile devices, because Apple refused to support Flash on its iOS devices. As he clarified, Adobe will support existing versions of Flash Player for mobile devices, and concentrate on HTML 5 technology.
"Considering how politically charged the issue has been, the decision to stop development of the Flash Player for Mobile Browsers was not an easy decision. However, at the end of the day, there were a number of items that made it clear that putting resources towards its continued development would not be the best use of resources," he wrote.
Video where Miller demonstates this exploit
In July Adobe for the first time entered the Mac App Store, releasing Adobe Photoshop Elements 9 Editor, scaled-down version of its image editing software. When the company pushed out boxed version of
A new survey of 1,000 people working in the gaming industry that was conducted ahead of the London Games Conference 2011, has found that 26 percent of respondents consider Steve Jobs as the most influential person in the industry, and 46 percent included him in their top five.
Steve Jobs, the iPhone’s driving force, was the ultimate independent developer -- uncompromising in his vision, with unquestionable influence, and hugely artistic and commercial results.
However, Apple’s influence on gaming industry extends beyond Jobs. 17 percent of respondents said that the iPhone is shaping the future of videogames. 53 percent of respondents included the iPhone in their list of top five most influential devices in the gaming industry.
"In just over three years the iPhone and the App Store have transformed what consumers expect of games, and how the industry makes and sells them - today, download games have come to the fore," said Michael French, editor in chief of gaming magazine MCV.