iPhone Dev-Team released RedSn0w 0.9.9b9 with full iOS 5.0.1 support (no need to point to iOS 5.0 any more). New version also features support for SHSH and APTickets:
native support for 5.0.1 (no need to point redsn0w at 5.0 IPSW or use command-line args). Support automatically extends to all of redsn0w’s various functions: “Jailbreak”, “Just boot”, “Fetch blobs”, “Stitch blobs”, “Recovery Fix”
iBooks fixed in 5.0 and 5.0.1. This is a targeted fix that doesn’t remove entire sandbox mechanism. 5.x users already using redsn0w “Just Boot” can just use the new version without redoing entire jailbreak again
3GS old-bootrom owners can now create custom IPSWs without blobs
ultrasn0w compatability update (i.e. same baseband requirements) for 5.0.1 will be available on Cydia Monday
support for newer 8GB iPhone4 (which until now had problems with “Fetch blobs”). Thanks to @JKjeepnJeff for loaning us one of these newer i4 units for testing!
allows Windows users (not just OS X users) to use the “Custom” button to create IPSWs without baseband updates. (Update: please wait for 0.9.9b9b for this!)
accommodates APTickets in 5.x (until next Apple countermove). APTickets are crypto-verified before submitting to Cydia, just like the main blobs. Cydia server support for sending back the APTickets is upcoming. For now, use stitched IPSWs for 5.x. Due to APTickets, stitched 5.x IPSWs now require user to start in “Pwned DFU” mode
Support added for stitching 4.x blobs to iPad2-GSM IPSWs. Similar to @notcom’s TinyCFW but doesn’t require lots of RAM or a TSS-assisted restore. Won’t work for iPad2 5.x blobs (or iPhone4S at all) until a bootrom-level exploit is out
top line now shows whether (and where) a redsn0w update is available, or if the version being run is the latest. Uses DNS TXT record to alleviate any concerns about snooping
no 5.1 beta support at this time (major apps like Cydia are not yet compatible)
@pod2g has been doing a great job porting his 5.x untether…check his blog for updates!
Owners of newer 3GS iPhones must not flash the iPad baseband. The iPad baseband will not work on 3GS iPhones built later than 2011 week 35. You have a week 35 or later device if your serial # starts with xx135.
Update #17b: Version 0.9.9b9b enables the “Custom” button for Windows users, and make the 3GS week 35 warning a more explicit part of the process.
Right now popular gamesAsphalt 6: Adrenaline and Asphalt 6: Adrenaline HD developed by Gameloft are available for free for a limited time. Regular price is $4.99 for iPhone version and $6.99 for iPad version. So go ahead and download.
Asphalt 6 is a arcade racing game with superb enviorments and fast-paced racing, there's over 55 events, across 11 leagues. Drive cars such as Astion Martin, Ferrari, Lamborghini and even Ducati's. The single player campaign is quite long for being on the iOS, but that's not all, there's also multiplayer support via the Game Center.
Apple has included 4 new wallpapers to the iOS 5.1 beta. The new wallpapers are water crashing onto a sand beach, grass blades, and two ocean wallpapers.
Beta firmwares are for developers only, but new wallpapers are available for everyone. Apple did not include wallpapers for the iPhone, just iPad. But 9to5Mac shrunk them down to iPhone and iPod touchretina size. Check them out or download them below.
On Monday Apple revealed that over 100 million downloads were made via its Mac App Store in less than one year of availability.
"In just three years the App Store changed how people get mobile apps, and now the Mac App Store is changing the traditional PC software industry," said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. "With more than 100 million downloads in less than a year, the Mac App Store is the largest and fastest growing PC software store in the world."
There are now more than 500,000 applications in App Stores for iOS and the Mac that were downloaded more than 18 billion times. More than one billion applications are downloaded per month there. Noteworthy, Apple Stores helped developers achieved success with their applications. Here some comments from the developers whose applications are now available in the Mac App Store.
"The Mac App Store has unparalleled reach and has completely transformed our distribution and development cycle," said Saulius Dailide of the Pixelmator Team. "Offering Pixelmator 2.0 exclusively on the Mac App Store allows us to streamline updates to our image editing software and stay ahead of the competition."
The pioneer of cloud gaming OnLive has announced the release of its playable app for tablets and mobile devices. Now top-tier, console-class games that was previously limited only to computers and consoles are available for playing through the freeOnLive app on more than half a million mobile devices over mobile networks and Wi-Fi in the UK and US.
Today social magazine service Flipboard announced the launch of a universal version of its iPad app, which adds compatibility for the iPod touch and iPhone. Flipboard allows users to gather information from such sources as blogs, social networks, news sites, offering the content in an easy-to-use magazine form. The new version allows users to access their favorite social networks and content saved on the iPad edition of the app via their Flipboard Account.
According to findings released on Tuesday by Nielsen, Apple remained the largest smartphone manufacture in the Unites States in the third quarter. While smartphones sales continue to grow in the U.S., accounting for 56 percent of all cellphone sales in the prior quarter, Apple’s market share has reached 30%. Apple's third quarter performance was followed by HTC with a 20.3% share.
As for mobile platforms, Android and iOS dominate with a 71.1% share, holding 42.8% and 28.3% respectively. About a half of all mobile users in the United States owns a smartphone. During the prior quarter 56% of all handsets purchases were smartphones. The third place still belongs to RIM's BlackBerry platform with 17.8% that was followed by Microsoft's Windows Mobile platform, HP's Palm/webOS, Symbian and the fledgling Windows Phone.
App downloads in the third quarter saw that Google and Apple have the largest share. 83% of all downloads were made through Android and iOS devices. But Google has recently expressed dissatisfaction by the situation with app downloads, and hinted at upcoming changes that would bring its online store more in line with Apple's.
Chair Entertainment launched a sequel of its Infinity Blade in Apple Stores. The original version became the first iOS game running on the Unreal Engine and also the best-selling iOS game with 1,6 millions downloads just in four days after its release.
Semi-tethered jailbreak is already available for some devices for both iOS 5 and iOS 5.0.1. But we all want untethered jailbreak and we want jailbreak for iPad 2 and iPhone 4S. So why not help hackers to find new exploits and vulnerabilities?
The Chronic Dev-Team has a released a tool to collect crash reports from iOS devices in order to find vulnerabilities that could lead to an untethered jailbreak.
The idea is very simple. When your iPhone, iPad or iPod Touch crashes it sends data to Apple (you can turn it this off though). Apple uses these reports to update iOS in the future. By the way, it also uses them to fix exploits found by jailbreakers. P0sixninja says that Apple closed several exploits they have found in IOS 5 beta before the final version of the software was released.
In order to find more vulnerabilities as fast as possible, the team has developed a tool which will copy the crash reports from your device and analyze them to locate potential exploits. The tool will also remove the crash reports from your device and modify your iTunes installation to prevent uploading of that diagnostic information to Apple.
Last week Gartner reported that Androiddoubled its market share year-over-year, while Apple experienced a decline at 15%, compared to the previous quarter. Despite that fact, a report from research company GfK (via Reuters) states that iPhone users are more likely to show loyalty to iOS by buying another iPhone when upgrading their smartphone.
According to Bloomberg’s report, Apple launched a new class of offerings in App Store, by allowing game development studio Big Fish Games to offer its titles to iPad users on a subscription basis. Such offerings could be a new revenue stream for game publishers and new option for users, which was earlier available only for digital publications. Bloomberg reports:
“Big Fish Games, a Seattle-based game publisher, won approval from Apple to become the first to offer users access to dozens of titles for $6.99 a month. Until now, games have only been available one at a time, requiring users to download individual applications”.
The option will be available through a dedicated Big Fish app where subscribers can gain unlimited access to such games as “Mahjong Towers” and “Mystery Case Files” series.
Games that can be accessed through the subscription service are streamed to an iPad from Big Fish Games’ data centers and initially they will require Wi-Fi access to be played.
The standard subscription package from the game publisher will be offered for $4.99 a month, increasing to $6.99 monthly subscription early next year when more titles can be accessed through the app. Also the company will offer a free ad-supported option to play up to 30 minutes per day.