News tagged ‘SIM’
The new version of the popular
As seen in the video, controlling Mario is fairly natural, though quick turns and exact jumps are difficult to execute (playing Mario with the stock controls is often worse, though). Bomberman sort of works, but in that case—and many others—the old touch control overlay is much easier. Obviously none of these games were designed with tilt control in mind, but a surprising number are at least playable.
The big winners in Apple's new online App Store are gamemakers, who dominated sales in the week since the new iPhone 3G hit stores.
Seven of the top 10 paid applications, including the top five, were video games, led by Sega's Super Monkey Ball, a rolling racing game. Even among the free iPhone and iPod Touch applications, which include popular social networking sites like Facebook and the Internet radio service Pandora, the top title is Tap Tap Revenge, a rhythm game similar to Guitar Hero.
These 10 titles sold the best in the iTunes App Store:
- Super Monkey Ball (Sega) games
- Texas Hold 'Em (Apple) games
- Crash Bandicoot Nitro Kart 3-D (Vivendi) games
- Enigmo (Pangea Studios) games
- Tetris (EA) games
- iBeer (Hotrix) entertainment
- Recorder (Retronyms) utilities
- Solitaire (MobilityWare) games
- Units (Crossword Solutions) utilities
- Scrabble (EA) games
Is your mail crashing on 2.0 firmware?
This is generally caused after syncing your backup. This has nothing to do with jailbreaking or not. However, the fix for it is simple and is part of a jailbreak. The issue is that after syncing your backup, your mail folder is owned by root and your mail app running as user mobile does not have permissions to access it. You can fix it in SSH. But I also added a button in BossPrefs to solve it.
Step 1:Jailbreak your device
Step 2: Install BossPrefs from Cydia
Step 3: Tap “more”
Step 4: Tap “Fix User Dir Permissions”
Step 5: Sometimes, not always, you will need to load settings and reenter your mail passwords.
Some curious developer found the following within the English-language 'Localizable.strings' file located in 'System/Library/PrivateFrameworks/WebKit.framework':
Therefore, it's unclear whether those references represent the groundwork for upcoming iPhone features or simply exists as carryovers from the WebKit frameworks used to develop applications for the Mac and Windows PCs.
Warning - Tethering your iPhone is against the iPhone data plan terms. AT&T could slap you with huge fees if you overuse this. I recommend only using it during emergencies.
Here is a basic plan (by the way, this should work for old IPhone also):
- Jailbreak your iPhone 3G
- Install 3Proxy and Terminal
- Create an ad-hoc Wi-fi network using your laptop
- Join the network with your iPhone
- Find the iPhone's IP address
- Open Terminal and run the proxy program
- Open Safari on your iPhone and open a web page
- Configure your browser to use the proxy
Later we'll discuss it with more details.
Step 1: Jailbreak your iPhone
There is not much defference between Safari 1.1.4 and 2.0. But Under the hood, MobileSafari 2.0's performance is hugely improved over 1.1.4. Everything related to web surfing feels faster, web pages consistently load faster on 2.0, both via Wi-Fi and EDGE. This has nothing to do with the new iPhone 3G hardware — this is about dramatic performance improvements on original iPhones upgraded to the 2.0 OS.
In August last year,
|Test||1.0.1||1.1.4||2.0||Vs. 1.0.1 / 1.1.4|
|100,000 iterations||3.209||1.096||0.145||22× / 8×|
|10,000 divisions||0.413||0.181||0.029||14× / 6×|
|10,000 sin(x) calls||0.709||0.373||0.140||5× / 3×|
|10,000 string allocations||0.777||0.434||0.133||6× / 3×|
|10,000 function calls||0.904||0.595||0.115||8× / 5×|
The last column shows how many times faster the 2.0 version of MobileSafari was versus 1.0.1 and 1.1.4. The same results, charted (smaller bars are faster) can be viewed above.
For all the hubbub regarding the new App Store, most “iPhone software” runs in the web browser. But improvements in WebKit performance often help native iPhone app performance, too — a slew of my favorite native iPhone apps have built-in WebKit browsers (e.g., NetNewsWire, Twitterrific, Instapaper, and Cocktails). When WebKit performance improves, any app that uses WebKit improves, and WebKit improved a lot between iPhone 1.1.4 and 2.0.0.
iRinger creates free ringtones for your iPhone from virtually any music or video file you own. Even YouTube videos! iRinger exports ringtones to iTunes, so there is no need to "jailbreak" your iPhone. You will be creating ringtones in seconds. It's that simple. Here is a video tutorial:
- Three Steps: Import, Preview then Export. Done.
- Convert virtually any audio format into an iPhone ringtone
- Extracts audio out of video
- Choose which section of the audio you want to hear
- Adjust ringtone length, volume, fade in, fade out and loop gap
- Export to iPhone ringtone format and import right into iTunes
- Export to iPhone using SCP/SFTP and skip using iTunes
- Use audio effects: Delay, Flanger, Boost, Reverse, etc.
- Runs on all versions of Microsoft Windows including Windows Vista
- Requires iPhone firmware 1.1.2 or newer, iTunes software 7.5 or newer
- Works with the new iPhone 3G!
Here is an advanced video tutorial, it shows how to use some advanced features:
During WWDC 2008 keynote Steve Jobs compared EDGE and 3G by downloading the same site in Safari on both old and new IPhones. Guys from CNet performed similar testing:
The results are 31 seconds with IPhone 3G and 53 seconds with old IPhone (EDGE). Quite impressive.
PS: By the way. They said "I'm done" a bit slow. Progress bars were done in 29 and 49 seconds correspondingly.
This is another simple Java GUI application for the IPhone/IPod from
This application can be installed through Installer. Just add the repository http://javaflavor.cocolog-nifty.com/apptapp/. The application can be found in Java section and is called JavaSysInfo. Or just download it here: javasysinfo-092.zip. The package includes compiled class files, source java files and runnable script with an icon. Here are the sources: JavaSysInfo and JavaSysInfoController.
Note that JocStrap applications, including JavaSysInfo, currently require JocStrap, UICaboodle, JamVM, GNU Classpath, GNU Classpath Tools, Apache APR, libffi and BSD Subsystem. In most cases all this was installed during Java on IPhone installation.
During Java instalation there was sample programm installed. It is called HelloJava. It is a bit more complicated than basic console HelloWorld-type application, that we tried to compile and run during this tutorial. HelloJava uses gui and SQLite. It uses several classes, that are bridges to IPhone's functionality (GUI, sound, SQL, etc). But all that it does is it reads contacts' first and last names from IPhone's database (throught SQL select statement) and shows them on the screen in GUI mode. It also produses simple sound in the end.
Here is a screenshot of the icon and application itself:
The application consists of several files:
This is a tutorial, that shows step by step how to use installed Java on the IPhone. Just in case you do not have Java installed on your IPhone there is a tutorial how to do it.
Step 1: Create simple Java application, compile and run.
With this tutorial you will be able to install Java on the IPhone, compile and run simple Java applications using IPhone.
I decided to split this tutorial into two different ones. So here they are:
Have fun and leave comments.
JamVM is a new Java Virtual Machine which conforms to the JVM specification version 2 (blue book). In comparison to most other VM's (free and commercial) it is extremely small, with a stripped executable on PowerPC of only ~200K, and Intel 180K. However, unlike other small VMs (e.g. KVM) it is designed to support the full specification, and includes support for object finalisation, Soft/Weak/Phantom References, class-unloading, the Java Native Interface (JNI) and the Reflection API.JamVM currently only includes an interpreter (keeps it small). However, the interpreter is highly optimised, and performance is on par with a simple JIT. As most of the code is written in C it is easy to port to new architectures.
There are so many posts everywhere on the internet about Skype and the IPhone. On each IPhone forum it is possible to find something similar to "Is there a version of Skype for the IPhone?". And the answer was NO. There are some workarounds, but it's not what users want. However there is a great possibility, that all IPhone users will hear quite soon "YES there is Skype for the IPhone".
Skype announced a beta mobile version. It will be possible to chat, receive and make calls to Skype users and more. And it was written in... Yes, Java. So when Java will be avaliable for the IPhone all the users will be able to use Skype.
More information about Skype Mobile can be found here.
You can find out more about iphone development at Oysterlabs.