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News tagged ‘test’


WinPwn updated to 2.0.0.3





New version 2.0.0.3 of WinPwn released.

2.0.0.3 fixes the Ipwner crash problem and 16xx errors. It will also fix the iPod ipswBuilder failure bug.

Notes:

  • Support for WinXP and Vista 32/64bit. Note Windows 2003/2008 server (Yes SERVER) are not supported neither is Windows 95 or Windows 3.11
  • You MUST do a full uninstall of winpwn before installing the new version
  • Make sure you have the latest version of iTunes ( Currently 7.7)
  • WinPwn uses 300MB of ram at peak due to the ipsw being extracted in memory
  • You must first click browse and load an IPSW to use WinPwn (i thought this was clear)
  • For 2.0 only the *5A347_Restore.ipsw files are valid. The 345 image will not work
  • If you see Failed to load image catalog/payload catalog, this is fine and won't cause problems
  • If you already have service with AT&T do not activate or install Youtube Fix

Fixes:

  • Cydia/XP/Writing root FS bug.
  • Failed to remove ipsw directory after a ipswBuild failure.
  • iPwner now only accepts custom ipsws.
  • Remove 345 ipsw support. WinPwn only supports 347 2.0 ipsw's.
  • Various other fixes.

Download 2.0.0.3:

MegaUpload

RapidShare.com




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Firmware 2.1



Apple is already providing developers with a new iPhone firmware beta with enhanced location-finding that could lead to true navigation as well as the roots for background push services.

The one of new features is update to core Location - it can now recognize the cardinal direction of an iPhone with GPS as well as its velocity, both of which are ingredients necessary to providing turn-by-turn directions. The additions confirm statements recently by Apple's Greg Joswiak, who rejected earlier claims that iPhone 3G's GPS antenna wasn't powerful enough to handle navigation and in turn explained that "complicated issues" are holding the device back from serving as a true navigation unit.

Apple is also implementing a rough version of its background push notification service in the 2.1 firmware. Announced at the Worldwide Developers Conference, the feature lets third-party native programs receive data such as alerts or new messages without actively running. The measure saves processing power without interrupting some apps that depend on constant access to the Internet.

The inclusion of this early version of the code alludes to the 2.1 update becoming public at the same time as the push notification service itself, which is tentatively due for September. In the meantime, Apple and its US partner AT&T are known to be testing iPhone 2.0.1, a maintenance release that likely fixes some of the outstanding bugs with the initial 2.0 release.

via appleinsider




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Friday, July 25th, 2008. 15:44

WinPwn 2.0 released



You can download it from Rapidshare.de or Rapidshare.com.

Featues:

  • Support for both 1.1.4 and 2.0
  • Custom Image Support
  • Custom Payload Support
  • 3g iPhone support
How to:
  1. First create a custom IPSW using the IPSW Builder (original is iPhone1,2_2.0_5A347_Restore.ipsw).
  2. Click "Ipwner" and browse for the custom IPSW that you just created. This will pwn itunes and allow you to flash
  3. Custom IPSW files via DFU mode
  4. Once you have pwned Itunes, put your phone into DFU mode. If you don't know how to do this click Here.
  5. Once you are in DFU mode Itunes will pop up and then you can hold shift and click restore and browse to your custom IPSW file.

Important Notes

Remove Winpwn 1.0 completely if you have it installed. Installing over the top of WinPwn 1.0 will cause problems.

Make sure you have the latest version of iTunes ( Currently 7.7)

If you already have service with AT&T do not activate or install Youtube Fix

UPDATE: there is a new version avaliable: WinPwn updated to 2.0.0.3




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Written by admin

Thursday, July 24th, 2008. 16:10

MacBook prices will be lower



Investment bank Piper Jaffray said Tuesday it believes Apple is readying new iPod and notebook products that will apply downward pressure to profit margins because they'll be priced more affordably, such as 13-inch MacBook that will fetch less than $1000.

"We believe there is an 80% chance Apple will introduce redesigned MacBooks and possibly new MacBook Pros at lower price points," he wrote. "Specifically, Apple may re-enter the $999 price point (currently $1099) with the MacBook, or test the $1,799 price point with the MacBook Pro (currently $1999)."

The Piper Jaffray analyst reiterated his Buy rating and $250 price target on shares of Apple.

--

via appleinsider




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Wednesday, July 23rd, 2008. 19:43

xpwn 0.3 sources are now up



The development sources for xpwn 0.3, the firmware 2.0 version of our cross-platform jailbreaking library/command-line utility have been pushed onto github. DevTeam tested it on Linux, Windows XP, and Windows Vista for both the iPhone 2G and iPhone 3G thus far, but since it uses the same FirmwareBundles files as PwnageTool, and we know those work for the iPod touch, there ought not be any problems.

Being a suite of command-line utilities, this release is meant primarily for developers. While you can certainly jailbreak (both 3G and first-gen) and unlock (first-gen) with it, it's not really something you want to try without reading the lengthy, detailed README. If you don't have the patience to do that, this release is not for you.

For users this news mean that quite soon there will be a new version of winpwn, supporting 2.0.




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Safari benchmark - 2.0 is faster than 1.1.4



There is not much defference between Safari 1.1.4 and 2.0. But Under the hood, MobileSafari 2.0's performance is hugely improved over 1.1.4. Everything related to web surfing feels faster, web pages consistently load faster on 2.0, both via Wi-Fi and EDGE. This has nothing to do with the new iPhone 3G hardware — this is about dramatic performance improvements on original iPhones upgraded to the 2.0 OS.

Using MobileSafari simply feels faster, especially with web applications. Feel is by nature subjective, but JavaScript benchmarks back this up.

In August last year, Craig Hockenberry posted a few simple benchmarks to compare the iPhone's processing power and JavaScript interpreter against Safari 3 running on a Mac with a 1.83 GHz Core Duo. At that time, the current version of the iPhone OS was 1.0.1. Here are the results of those same benchmarks on original iPhones running the 1.1.4 and new 2.0 OS versions, with Hockenberry’s 1.0.1 results included for comparison:

Test 1.0.1 1.1.4 2.0 Vs. 1.0.1 / 1.1.4
100,000 iterations 3.209 1.096 0.145 22× / 8×
10,000 divisions 0.413 0.181 0.029 14× / 6×
10,000 sin(x) calls 0.709 0.373 0.140 5× / 3×
10,000 string allocations 0.777 0.434 0.133 6× / 3×
10,000 function calls 0.904 0.595 0.115 8× / 5×

The last column shows how many times faster the 2.0 version of MobileSafari was versus 1.0.1 and 1.1.4. The same results, charted (smaller bars are faster) can be viewed above.

The results are obvious. WebKit JavaScript performance has improved steadily and significantly in just one year, with a huge jump between 1.1.4 and the new 2.0.0. In side-by-side page loading tests between two original iPhones running 1.1.4 and 2.0.0, the new version consistently finished at least a few seconds faster.

For all the hubbub regarding the new App Store, most “iPhone software” runs in the web browser. But improvements in WebKit performance often help native iPhone app performance, too — a slew of my favorite native iPhone apps have built-in WebKit browsers (e.g., NetNewsWire, Twitterrific, Instapaper, and Cocktails). When WebKit performance improves, any app that uses WebKit improves, and WebKit improved a lot between iPhone 1.1.4 and 2.0.0.

via daringfireball.net




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EDGE vs 3G



During WWDC 2008 keynote Steve Jobs compared EDGE and 3G by downloading the same site in Safari on both old and new IPhones. Guys from CNet performed similar testing:

The results are 31 seconds with IPhone 3G and 53 seconds with old IPhone (EDGE). Quite impressive.

PS: By the way. They said "I'm done" a bit slow. Progress bars were done in 29 and 49 seconds correspondingly.




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Wednesday, July 16th, 2008. 17:02

3G SmartPhone Battery Life: iPhone Leads



The battery life on Apple's new 3G iPhone isn't great, but it beats that of other 3G smartphones we've seen, say testers at PC World's Test Center. In the study's standard talk-time battery life test, an iPhone, on average, ran 5 hours and 38 minutes, a performance PC World deems "fair."

The original iPhone, which ran on AT&T's slower EDGE network, lasted 10 hours of our test. But the 3G iPhone beat out the rest of the current 3G smartphone pack, most of which fell shy of the five-hour mark that's the cutoff between a word score of fair and poor in PC World's performance ratings.

The iPhone 3G also beat out competitors on Sprint and Verizon's EVDO mobile broadband networks, including the Palm Centro (4:19) and the Samsung Instinct (5:33), PC World says.

via ipcarrier




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Tuesday, July 15th, 2008. 15:38

AT&T tests IPhone 3G 's GPS



Larry Meyer from AT&T testdrives GPS functionality on IPhone 3G.




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Tuesday, July 15th, 2008. 15:18

IPhone 3G stress test



How the new IPhone 3G passes stress tests? Put it in your pocket, scratch it with a key, drop it into your soup, wash it with a soap, drop it several times and cross it with a motorcycle. Don't want to do it? PCWorld did that, take a look:




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Tuesday, July 15th, 2008. 14:34

ICQ, MSN, AOL, Yahoo, Jabber and GoogleTalk on IPhone



There was an application called Apollo IM. It worked, but didn't work good - it hanged, dropeed connections, exited for no reason. Later there was MobileChat, which version 2.23-2 was much better than Apollo. It did work. It leasе I used it with ICQ many times. However it didn't have history and there were some problems with offline cyrillic messages.

Now there is AgileMessenger. It is quite popular, because it supports many phones (not just smartphones). Now it is avaliable for IPhone. The interface is good. Users can chat, send pictures, there is history. And history is saved even when you restart an application. There is even a traffic meter.


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Wednesday, July 2nd, 2008. 19:01

Tutorial: compile and run Java application on the IPhone



Run

This is a tutorial, that shows step by step how to use installed Java on the IPhone. Just in case you do not have Java installed on your IPhone there is a tutorial how to do it.

What we need is a working jailbraked IPhone with Java Installed. I used latest firmware 1.1.4, unlocked, jailbreaked and customized by winpwn.

Step 1: Create simple Java application, compile and run.


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Tutorial: install Java on the IPhone



Installed packages

This is a tutorial, that shows step by step how to install Java on the IPhone.

What we need is a working unlocked and jailbraked IPhone with Installer. I used latest firmware 1.1.4, unlocked, jailbreaked and customized by winpwn.

First of all I'd like to say we all want to use legal IPhones and operators. So everything written below is for testing purposes only :-) . Hopefully this technology will be avaliable on all IPhones sold worldwide. You also might need to recover your IPhone, so make sure you backed up all your data. I personally did everything without any problems and needs to recover. Everything you do is your responsibility, etc...

So let's start, because it's worth it! It's just one evening and you will be able to create your personal Java application, compile and run it on the IPhone, and amaze all your friends :-) .

There are two steps:


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Java VM for IPhone



JamVM is a new Java Virtual Machine which conforms to the JVM specification version 2 (blue book). In comparison to most other VM's (free and commercial) it is extremely small, with a stripped executable on PowerPC of only ~200K, and Intel 180K. However, unlike other small VMs (e.g. KVM) it is designed to support the full specification, and includes support for object finalisation, Soft/Weak/Phantom References, class-unloading, the Java Native Interface (JNI) and the Reflection API.JamVM currently only includes an interpreter (keeps it small). However, the interpreter is highly optimised, and performance is on par with a simple JIT. As most of the code is written in C it is easy to port to new architectures.


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Wednesday, May 28th, 2008. 15:29

JavaOne 2008 and IPhone-related sessions



JavaOne 2008

JavaOne is one of the most interesting events in IT industry. We are expecting a lot of talks about Java and other technologies. One IPhone+Java - related talk was already mentioned at Java4IPhone.com (link). There are couple more of them.

  • How to Port phoneME™ Advanced Software to Google Android, iPhone, OpenMoko, LiMO, and MoreHinkmond Wong (Sun Microsystems)

    May 07, 14:50 - 15:50

  • Dancing Duke on Your PlayStation Portable: Porting phoneME™ Software to PlayStation Portable Max Mu (Sun Microsystems); Kuo Wang (iaSolution Technology Limited)

    May 08,19:30 - 20:20

  • Extending Swing to Run Multitouch Applications (Multitouch Software)Michael Riecken (Trissential, LLC)

    May 09,16:10 - 17:10

Sessioin details:


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