I didn't want to write about this stupid application, that was added to AppStore several days ago. It is useless. All it does is it costs $999.99. Unfortunately 8 people bought it, 2 of them did that by mistake and will et moneyback.
Now Apple removed this application. So here is a video showing this application:
Newly arrived in the App Store is pTerm, an iPhone port of the PuTTY terminal emulator. It supports SSH and Telnet, among other things, and has a built-in Control key.
Eric Maland says that a 1.1 update is already on its way (it has been submitted to Apple and is awaiting approval). Unfortunately a handful of "major crashy bugs" (as Eric puts it) were discovered after the 1.0 release had been submitted.
Planned features for future releases include multiple simultaneous connections, custom sizes and colors, port forwarding and lots more.
And in the meantime, if you download and experience crashy behavior, Eric's message is: be patient. The fixes are done, but when they reach the Store is out of his hands.
It is called EccoNote. iTunes link is here. It is simple. The main purpose is to recoed something and be able to playback. In the future developers promise to add additional functionality: f.e. sending recorded tracks via email. And it is free
BossPrefs is updated today to v2.0.6b for firmware 2.0 only. This version adds some new features for hiding icons. This paves the way for Categories which BossPrefs developer plans to implement soon. Here are the formal changes:
Added missing file needed to detect running state of custom services.
Redid hidden icons GUI.
Added ability to hide appstore apps now.
Redid how icons are hidden. 2.0’s restrictions mechanism is used now to hide icons. This means that hidden icons no longer show up again on an upgrade of a package. The downside is, if you ever disable restrictions in the settings menu, (or enable it then disable it) all your icons will be visible again and you will have to hide them again. Note you should update poof (if you installed this) also. The two apps must be in sync if both used or hidden icons from one may not be able to be unhidden from the other.
NetShare is one app we never thought would make it onto the official iPhone App Store. The $9.99 application promises to allow you to share your iPhone's network connection with your computer. All it does is set up a SOCKS5 proxy for you to get your laptop/computer online through use of the 3G/EDGE connection. Does it work? Yes. Yes it does, much to our surprise. EDGE works just fine, although Mahoney says it's slow as balls. 3G impressions in a sec. Be careful of how much bandwidth you're using, since your provider probably makes a frowny face at you using their network to power your laptop, however "unlimited" your plan may be. How this got passed Apple and AT&T who knows.
Update 2: The application is gone. Now we're getting the message that it's not available in the US store
Update 3: Just an official reply from Nullriver:
"We're not quite sure why Apple took down the application yet, we've received no communication from Apple thus far. NetShare did not violate any of the Developer or AppStore agreements. We're hoping we'll get some feedback from Apple tomorrow. Sorry to all the folks that couldn't get it in time. We'll do our best to try to get the application back onto the AppStore if at all possible. At the very least, I would hope Apple will allow it in countries where the provider does permit tethering."
Update 4: The application re-appeared in iTunes. It is avaliable through direct link: NetShare.
On the 13th of July Apple sold 7,124 million IPhones. млн. There are 1001 aplications in App Store. The overall unique downloads from AppStore is 25 million (July 21). Not bad at all. 10 million Iphoes will be sold quite soon.
Apple's Fairplay DRM, which protects all the applications you download from iTunes, has been hacked. The method for hacking this has actually been around for a while, but has been recently applied to Super Monkey Ball and distributed into the wild. To do this, you'll need a jailbroken iPhone and SSH installed (to transfer the game and to fiddle with permissions). The theory is a bit techy and complex, but the execution isn't too insane. iPhone developers are disappointed about this
The big winners in Apple's new online App Store are gamemakers, who dominated sales in the week since the new iPhone 3G hit stores.
Seven of the top 10 paid applications, including the top five, were video games, led by Sega's Super Monkey Ball, a rolling racing game. Even among the free iPhone and iPod Touch applications, which include popular social networking sites like Facebook and the Internet radio service Pandora, the top title is Tap Tap Revenge, a rhythm game similar to Guitar Hero.
These 10 titles sold the best in the iTunes App Store:
There is just one step from hate to love. There was a post about hate, now about love:
Here is a list of top 10 reasons to love:
10. Search improvements.
9. Scientific calculator.
8. Sync with Mobile Me.
7. Supports for Word attachments
6. Normal headphone jack.
5. It's cheaper ($199).
4. Microsoft Exchange support.
3. Applications. Especially games (from AppStore).
There is do such feature. But.. There is an application called VoiceDial. For old jailbreaked IPhones it is possible to install via Installer. For the new IPhone 3G VoiceDial is avaliable through AppStore. By the way it is not free, cost is about $30.
4. No cut and paste
Indeed, not in IPhone or IPhone 3G for now. But, read this.
3. Can't use as a modem
That is a problem. No such feature. And there will be no such feature in the future.
Pinchmedia provided new report of prices for IPhone application in AppStore. The percentage of applications that are free is falling. However competition among paid applications is leading to price cuts - the most common price is $0.99. Almost 69% of paid applications are now $4.99 or less. $9.99 remains the second-most popular price. As of this morning, Pinch Media tracked 798 applications in the AppStore - 161 (20.2%) free, 637 (79.8%) paid.
Pinchmedia recently announced new report regarding IPhone applications (take a look at the previous one here). They counted free and paid applications in each category. Guess what the results are:
News and social networking are disproportionately free, since it's difficult to charge for content that's freely available elsewhere and social networks grow in value with the number of participants. Entertainment and games are disproportionately paid, reflecting a belief that people will pay money to have fun. Since the AppStore's applications are disproportionately entertainment and games (helped along by a lot of $0.99 e-books), the AppStore's applications are predominantly paid. The most common price for an application in the 'games' category is still $9.99, although the second-most common price is $1.99.