News tagged ‘App Store’
Apple Released iBooks 2 For Reading Interactive Textbooks
Today, during the education-focused media event Apple
Infinity Field HD Is The First App With Multiplayer Joypad Support
OnLive Introduces Streaming Windows 7 Desktop App For iPad
AT&T Announces APIs For HTML5 Web Apps
Mobile carrier AT&T is running its annual Developer Summit in Las Vegas at CES 2012 and CEO Ralph De La Vega addressed around 2,500 visitors from 33 different countries. Explaining why AT&A holds this summit, he said:
“What’s good for developers is good for customers”.
iPad App Store hits 3 billion downloads
ABI Research, which tracks mobile application downloads and revenues segmented by mobile operating system platform, announced in a press release on Wednesday that 3 billion applications designed specifically for Apple's iPad were downloaded via App Store since the iPad first launched in 2010. The iPad downloads represent 19 percent of all iOS App Store downloads.
"Discounting all of those apps that were originally downloaded for Android smartphones, Android still trails greatly behind the iPad in terms of its tablet app offerings," research associate Lim Shiyang said. "Many Android tablets in the market are still using older versions of Android, which disadvantages users from enjoying the better effects of apps produced from more advanced software development kits."
As of the third quarter of 2011 there are 120,000 applications created specifically for the iPad were available on the App Store, comparing with last June numbers that accounted 100,000 applications. The growth of iPad-specific applications and downloads of iPad software is comparable to the explosive start the iPhone had when the App Store first opened.
Apple Has Hired Adobe Executive Todd Teresi to Head iAd
Bloomberg reports that Adobe executive Todd Teresi was hired by Apple to head up its mobile advertising unit iAd. Detailed information on the employment will be forthcoming.
Teresi has worked as VP of Media Solutions division in Adobe for the past nine months and previously worked in Yahoo, PriceWaterhouseCoopers and Quantcast.
Apple reportedly planning New York City media event this month
All Things D reported on Monday that Apple is reportedly planning an event scheduled to take place in New York at the end of January. The company is said to use the event as a platform for an advertising or publishing announcement. Of course, many anxiously await the announcement of a much anticipated iPad 3 or new Apple TV, which some think will be launched later in 2012. Apple usually reserves product launches and important announcements for its home-state like the latest iPhone 4S, which debuted on Oct. 4, 2011 at Apple's campus.
According to sources close to the situation, Apple is planning an important — but not large-scale — event to be held in New York at the end of this month that will focus on a media-related announcement.
Per the usual caveat, the tech giant is well known for moving around their public show-and-tells, so this could certainly change at any moment.
Several of Apple's media and advertising units have significant presences in New York City, and Apple Senior Vice President of Internet Software and Services Eddy Cue (Cue is currently heading up the iTunes Store, App Store, iBookstore) is said to take part in the end of the event that has caused rumors suggesting that Apple’s announcement may be connected with advertising or publishing.
iOS, Android activations surge 353% on record setting Christmas Day
In the first 20 days of December, mobile device activations tracked by analytics firm Flurry were around 1.5 million each day. As for December 25, it indicated that devices running Apple's iOS and Google's Android platforms saw a huge spike in activations, growing 353 percent from average totals earlier in December. The previous record tracked by Flurry belongs to Christmas Day in 2010. On December 25, 2010 the users activated 2.8 million devices.
Flurry's statistics come from the company's analytics software, which is found in more than 140,000 applications. Peter Farago, vice president of marketing with Flurry, claimed that his company's statistics detect "roughly" 100 percent of new iOS and Android devices activated each day. Application downloads on both iOS and Android also grew by 125 percent on Christmas Day, reaching 242 million. For the first 20 days of December, downloads averaged 108 million.
Flurry expects that by the end of the year 2011 Apple's App Store will exceed 10 billion application downloads. Moreover, iOS applications rake in 300 percent more revenue than their Android counterparts. During Apple’s last quarterly earnings conference call Apple has not revealed daily iOS activations in over a year, but announced that more than 250 million iOS devices had been sold during the quarter.
Dominant U.S. App Store may be surpassed by China in 2012
According to a new study released by market research firm Distimo, despite the proliferation of handsets running Google's Android OS, which now accounts for 53 percent of the mobile smartphone market, Apple's U.S. App Store remains the top marketplace for mobile downloads. But Chinese App Store sales continue to grow and may even bypass Apple's U.S. App Store numbers in 2012.
Over the course of 2011, Apple's iPhone app sales saw a steady decline month-to month, though Distimo blames the lull on the later than usual release of the iPhone 4S. The lowest point of the year occurred in September when anticipation for the 4S was highest, and was followed by a spike upon the handset's debut. Peak revenue for the U.S. App Store came a little over a month after the newest version of Apple's smartphone was released. The same "anticipation effect" was seen in app sales for the iPad, as downloads declined in January and February only to pick up steam after the iPad 2 was released in March.
China now demonstrates a strong increase in downloads through 2011 and may surpass the U.S. App Store in 2012.
Evernote Released Skitch For iPad
In mid-August Evernote
RIM now worth less than Apple's App Store alone
Research in Motion is struggling now for its share of the mobile market. But the price of its stocks is getting lower and lower, so the company is worth less than the estimated value of just Apple's App Store. An analysis from Trefis' Brian S. Hall notes that at a price of $13.44, RIMM stock finished last week at a total value of just $7.04 billion, less than the $7.08 billion that Apple's App Store is estimated to be worth. As for the whole Apple company, AAPL stock has a market cap of $354 billion, or more than 50 times greater than RIMM.
"The App Store is probably worth more than BlackBerry," Hall wrote. "All of BlackBerry. Just the App Store. Nothing else. Not the iPhone or iPod. Not Mac. Just the App Store."
App Store is now one of the key components of Apple’s success. Just a year of Apple's iTunes Store and App Store’s operation costs Apple $1.3 billion, but last year only developers received $2.5 billion in payments in the App Store. According to a last week report, iOS applications bring in 300 percent more revenue than their Android counterparts.
RIM's stock has been showing decline in the price since the company announced last week that BlackBerry shipments reduced year over year while the company managed to ship just 150,000 PlayBook tablets last quarter. Moreover the company delayed the release of its next-generation smartphone operating system, BlackBerry 10, until the second half of 2012.
Apple's Mac App Store downloads top 100 million
On Monday Apple revealed that over 100 million downloads were made via its Mac App Store in less than one year of availability.
"In just three years the App Store changed how people get mobile apps, and now the Mac App Store is changing the traditional PC software industry," said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. "With more than 100 million downloads in less than a year, the Mac App Store is the largest and fastest growing PC software store in the world."
There are now more than 500,000 applications in App Stores for iOS and the Mac that were downloaded more than 18 billion times. More than one billion applications are downloaded per month there. Noteworthy, Apple Stores helped developers achieved success with their applications. Here some comments from the developers whose applications are now available in the Mac App Store.
"The Mac App Store has unparalleled reach and has completely transformed our distribution and development cycle," said Saulius Dailide of the Pixelmator Team. "Offering Pixelmator 2.0 exclusively on the Mac App Store allows us to streamline updates to our image editing software and stay ahead of the competition."
Infinity Blade 2 Arrives In The App Store
Chair Entertainment launched a sequel of its Infinity Blade in Apple Stores. The original version became the first iOS game running on the Unreal Engine and also the best-selling iOS game with 1,6 millions downloads just in four days after its release.
84% Of iPhone Users Plan To Stay Loyal To iOS
Last week Gartner reported that Android doubled its market share year-over-year, while Apple experienced a decline at 15%, compared to the previous quarter. Despite that fact, a
Apple Offers New Subscription Gaming Services In App Store
According to Bloomberg’s
“Big Fish Games, a Seattle-based game publisher, won approval from Apple to become the first to offer users access to dozens of titles for $6.99 a month. Until now, games have only been available one at a time, requiring users to download individual applications”.
The option will be available through a dedicated Big Fish app where subscribers can gain unlimited access to such games as “Mahjong Towers” and “Mystery Case Files” series.
Games that can be accessed through the subscription service are streamed to an iPad from Big Fish Games’ data centers and initially they will require Wi-Fi access to be played.
The standard subscription package from the game publisher will be offered for $4.99 a month, increasing to $6.99 monthly subscription early next year when more titles can be accessed through the app. Also the company will offer a free ad-supported option to play up to 30 minutes per day.